Challenges

Featured Challenge:
#64 — Kinematics

In this multi-part coding challenge, I demonstrate how to implement kinematics in Processing (Java).

mar 16, 2017

Kinematics

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matter.js

An attempt to implement the basic mechanics of Angry Birds in JavaScript using p5.js and the matter.js physics engine.

Angry Birds with Matter.js

I love all things random and chance so why not make a Plink simulation with the matter.js physics engine and p5.js!

Plinko with Matter.js